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VINCENT VAN GEEL HOMEPAGE
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ISOTX


Year: 2005-2014

For over 9 years I’ve been involved in setting up the ISOTX game company as a co-founder. Starting out straight after collage on a small budget using money from the Dutch Art Award this company grew out to house over 50 people, having created numerous Free-2-Play MMO’s, software and regular games.

Not only me, but also ISOTX traveled a lot throughout the years, which makes it a unique company which finally settled down in Utrecht, The Netherlands.
ISOTX’s international character is not only apparent through it’s travels, but also its current composition is spread out over both the US and Europe, combined with a string of international partners.

My role in ISOTX was primarily Creative Director, but I have on-and-off worked on a variety of roles including Art Direction, business development, marketing and general management.
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