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VINCENT VAN GEEL HOMEPAGE
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Portfolio​

With over a decade of international video-game experience I’ve produced and directed games from varying genre’s ranging from massive browser/standalone MMO’s, tablet games, PC first person shooters, strategy games, Television brand tie-in games, to even Theme Park attractions.
Apart from designing and producing games, I have envisioned and directed the creation of entire gaming franchises from concept to implementation.
​Feel free to contact me so we can discuss various opportunities to work together.​
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Projects

The following a collection of games / projects I've worked on in various roles. 
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March of War is an MMO-Strategy game of global conquest, set in an alternate 1940s world. Six distinct factions will compete for world domination. 
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The Smurfs: Swamp Adventure is a Lagotronics Projects award-winning Gamechanger Dark-Ride, featuring an exciting interactive Smurf adventure. 
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Bassie & Adriaan: Een gouden vangst is een leuke en spannende puzzelgame op Android- en iOS-apparaten, gericht op jonge spelertjes van 3 -8 jaar oud. Het is een geheel nieuw kinder avontuur van twee van de grootste televisie iconen van Nederland en België.​
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Iron Grip: Marauders was an award-winning online tactical strategy game, delivering spectacular 3D graphics directly in your browser. 
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Farm Fair is a Lagotronics Projects award-winning Dark-Ride, used in both GameChanger productions, as well as fully fledged interactive Dark-Rides. ​
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In Maya the Bee: The Nutty Race you can race as any of the characters from the popular Maya the Bee TV series by Studio 100, all in one big child-friendly race!
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Iron Grip: Warlord is a multiplayer co-op game with a unique combination of FPS and Tower Defense gameplay elements. 
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Moon Bunny Rescue is an Interactive Dark-Ride. The ride combines physical hard-targets, along with interactive media-scenes to tell the story of the Moon Bunnies. ​
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Heidi: Mountain Adventures takes you on an adventure with the popular TV series character 'Heidi' from Studio-100.
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Froggy Ribbit is a playful mobile game where you take control of a frog that tries to escape the horrid fate of becoming frog soup. 
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Warlock was an HTML5 browser-strategy game aimed at being accessible through many different platforms through the web. 
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The core-IP of ISOTX which I designed and developed was the Iron Grip Universe, which was a fictional diesel-punk universe featuring fantastical airships. 
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Snow Frenzy  was a stationary Interactive Dark-Ride in which guests take part in a large snowball fight. 

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Iron Grip: The Oppression was a unique mixture between FPS and RTS gameplay, placing one team as RTS players, versus the opposing team as FPS.
It was the first Iron Grip project by ISOTX. 
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YouTuber Maxim Bady has been given the powers of a rhinoceros in a freak accident! Like any good superhero, he’s going to use his newfound abilities to fight crime…​
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MidEast Crisis  was a strategy-game set in a fictional Middle East featuring both Israel as well as Syria as playable factions. 
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This unique take on stationary 'Interactive Dark-Rides' places guests into a big waterpistol fight, with the twist that the opponents 'shoot back' through water-nozzles hidden within the screen. ​
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Officially licensed from Studio 100, Vic the Viking: Adventures contains a series of mini-games tied together in a story of adventure and excitement. It's a complete product without any adverts or in-app purchases to give parents peace of mind and to be 100% safe for children.
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Partners

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Shooters, Strategy Games, MMO's, Mobile Games or even Theme Park Attractions

Looking to make a game? 

I can help you... 

SERVICES

Entrepreneur

I have been involved in a number of startups, building one up from a handful of people to a 55+ people MMO company. 

ISOTX

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2005 - 2013   (Co-Founder)

Midnight Pigeon

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2016 - Current (Founder)

Press

Contact me

Lets discuss your project or anything you had in mind :)
​Email address:  
me@vincentvangeel.com
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© 2019 Vincent van Geel
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