For this project I designed and developed a complete new IP / universe based off the Iron Grip universe, but a bit less hardcore. March of War is a game of global conquest, set in an alternate 1940s world. Six distinct factions will compete for world domination.
The game is an innovative blend between 2 systems; a large online social world with hundreds of thousands of players split into 6 factions which players can join and compete for world domination, and the battles themselves which are next-gen 3d turn-based battles which can be played seamlessly between desktop and mobile devices. 

Year: 2013

My role: Creative Director, Art Director, Audio Producer, Lead Designer
Platforms: PC/Mac, iPad (coming soon), more coming soon.
Distribution: website, Steam, more coming soon.