An epic fictive clash between a modern Israeli and Syrian army, this total conversion was built on the C&C Generals engine. It featured 2 fully unique factions, each with their own unique playstyle and gathered press attention not only for the sensitive subject, but also because of the quality of the strategy experience. We even traveled to the middle-east to record authentic audio and voices.
It was the first game-project I did for ISOTX.

Year: 2005

  • My role: Producer, Creative Director, Lead Designer, Scripting, 2D Art, 3D art, Audio Producer
  • Platforms: PC.
  • Distribution: Web.