The Train Museum in the Netherlands has an old attraction called ‘sprinterkop’ and they wished to upgrade this attraction to a more modern interactive experience.

We developed a high-quality, realistic game based on real-life images, totally in line with the Railway Museum’s wishes. These high-resolution images have been used to create a game which players can influence, where their decisions include the speed of the train. During the journey, players pass certain signs and signals, which they have to respond to. The Sprinterkop simulator hardware has also undergone a full overhaul. A new high-quality game computer with video card has been installed, in close collaboration with the Technical Service of the Railway Museum, along with an interface and audio system. Three Full HD monitors have been supplied, to ensure that the game can be fully appreciated.

Year: 2022

My role: Game Producer, Lead Designer Games
Platforms: Train Museum Sprinterkop Interactive Train
Distribution: Theme Park production.